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Can a Terrain (or any asset) be created during built game time?

Greetings to all, What I am trying to achieve is to be able to create a new terrain from a heightmap (or even some other form of data), just like unity does in the editor (or the TerrainImporter.js...

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Texture quality differs from EditorGame mode to build Game.

Greetings to all. In my project, I am creating a terrain "on the fly" during runtime and apply a texture to it. Basically, I want to use a texture stored on a server which i want to apply on the...

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Parse error: Syntax Error in compiled shader, Unity 4.3.1 [free]

Greeting everyone. I am trying to follow the Cg Tutorial from nvidia's developer site to get familiar with shaders, and I am also consulting the porting tips from the wiki here:...

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Unity TestTools and External DLL conflict?

Greetings everyone. I have a problem that I find weird. I have created some dll files that I want to use in my Unity project. I have compiled them with VS2012 and tested them outside of Unity and...

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Error during deserialization. Objects 'out of scope'.

Greetings everyone. I am trying to use seriallization/deserialization for my project, but am running on a very frustrating problem and I cannot figure out what's going on. ***[Long problem history...

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