Can a Terrain (or any asset) be created during built game time?
Greetings to all, What I am trying to achieve is to be able to create a new terrain from a heightmap (or even some other form of data), just like unity does in the editor (or the TerrainImporter.js...
View ArticleTexture quality differs from EditorGame mode to build Game.
Greetings to all. In my project, I am creating a terrain "on the fly" during runtime and apply a texture to it. Basically, I want to use a texture stored on a server which i want to apply on the...
View ArticleParse error: Syntax Error in compiled shader, Unity 4.3.1 [free]
Greeting everyone. I am trying to follow the Cg Tutorial from nvidia's developer site to get familiar with shaders, and I am also consulting the porting tips from the wiki here:...
View ArticleUnity TestTools and External DLL conflict?
Greetings everyone. I have a problem that I find weird. I have created some dll files that I want to use in my Unity project. I have compiled them with VS2012 and tested them outside of Unity and...
View ArticleError during deserialization. Objects 'out of scope'.
Greetings everyone. I am trying to use seriallization/deserialization for my project, but am running on a very frustrating problem and I cannot figure out what's going on. ***[Long problem history...
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